I'm porting over the pre-alpha version of the Atlantica Worlds space opera game from Unreal Engine 4.26 to Unreal Engine 5.
I'm using MetaSounds for the dynamic audio.
At some point I'll work on tutorials, courses, and Unreal Engine Marketplace assets.
At the moment I'm too busy searching for employment and working on my first and only game whenever I have any free time.
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